Tipping Point
Getting hit raises SpAtk. Critical hits maximize SpAtk.
6 species 5 as main 1 as innate 7 battle AI weight, −2 to 10
In detail
When hit, raises the user's Special Attack by 1 stage or maximizes it on critical hits. Activates on each hit of a multihit move.
Types that carry it
6 species Dark 2 Fire 2 Ground 2 Fairy 1 Flying 1 Grass 1 Normal 1 Poison 1
As a main ability
5 speciesSelectable — one of up to three, and only one is active.
As an innate
1 speciesAlways on, alongside whichever main ability is chosen.