Wimp Out
Flees at half HP.
3 species 2 as main 1 as innate 3 battle AI weight, −2 to 10
In detail
When the Pokemon receives damage and its HP drops to 50% or below for the first time in battle, it switches out to safety. Activates on the last hit of multihit moves.
Types that carry it
3 species Bug 2 Water 2 Ghost 1
As a main ability
2 speciesSelectable — one of up to three, and only one is active.
As an innate
1 speciesAlways on, alongside whichever main ability is chosen.