Wind Power
Gets charged by wind.
2 species 1 as main 1 as innate 4 battle AI weight, −2 to 10
In detail
Gain Charged status when hit by wind-based moves or entering in during Tailwind. The Charged status doubles the power of Electric-type moves until used.
Types that carry it
2 species Electric 2 Flying 2
As a main ability
1 speciesSelectable — one of up to three, and only one is active.
As an innate
1 speciesAlways on, alongside whichever main ability is chosen.