Bone Club
Ground PhysicalNumbers
- Power
- 80
- Accuracy
- 100%
- PP
- 15
- Priority
- 0
- Target
- Selected
- Effect
- Hit
- Hits
- —
- Crit stage
- —
Type matchups
attacking Hits hard
Poison 2× Rock 2× Steel 2× Fire 2× Electric 2×
Resisted by
Bug ½× Grass ½×
Does nothing to
Flying 0×
Against single types. A dual type multiplies both halves, so it can reach 4× or ¼×.
Behaviour
- Flinch 10% chance
Learned by level-up
4 speciesTeachable to
0 speciesNot teachable to any species.