Coil Up
On entry, gives +1 priority once to the first biting move used.
9 species 4 as main 5 as innate 8 battle AI weight, −2 to 10
In detail
On entry, gives +1 priority to the first biting move used. Priority boost is consumed after landing any biting move.
Types that carry it
9 species Ground 3 Bug 2 Electric 2 Fire 2 Poison 2 Steel 2 Dark 1
As a main ability
4 speciesSelectable — one of up to three, and only one is active.
As an innate
5 speciesAlways on, alongside whichever main ability is chosen.