Intoxicate
Normal moves become Poison. Poison moves are empowered.
6 species 4 as main 2 as innate 6 battle AI weight, −2 to 10 — 6 is the untouched default
In detail
Changes the user's Normal-type moves to Poison-type. If the user is Poison-type its Poison-type moves have a 10% chance to badly poison, otherwise it gains Poison STAB.
Types that carry it
6 species Poison 5 Fighting 2 Ground 2 Electric 1 Grass 1 Water 1
As a main ability
4 speciesSelectable — one of up to three, and only one is active.
As an innate
2 speciesAlways on, alongside whichever main ability is chosen.